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Game info
Spectrum

Crazy Cars II

Crazy Cars II
GenreArcade Racing
DeveloperTitus Interactive
PublisherTitus Interactive
Released1989
Rating
Graphics:5.0
Sound:6.0
Gameplay:7.0
Overall:6.0
Reviewed byndial
Race as quickly as possible across America with your turbocharged Ferrari F40, pursuing corrupted cops!
 
Review
Crazy Cars IISTORY / GAMEPLAY
Ok, this is a racing game with minor action features so, as every one would expect, the story is quite simple. Driving an exotic sports-car, the almighty Ferrari F40, you travel across America to find evidence that will uncover a group of corrupted police officers involved in grand theft auto business! During the race (or should I say "chase") there are many forks to follow, indicating with arrows at the top of the screen which route is quicker for you. Be careful though because any high-speed collision may cause the car to explode! (No worries! You have an infinite supply of F40s!) Actually, your only real problem is to lose valuable time. There are also lots of road blocks to cope with and you must watch for the police cruisers (namely, the "legal" ones) and stay out of their way (every time you hear sirens closing in!).

GRAPHICS / SOUND
The ZX version offers visuals with several details but the main gameplay area is colorless (mainly in black and white) which is something normal for a ZX racing game and the sprites and the backgrounds move quite smooth. There is nothing to say about the sound really, as there are limited sound effects (even on the 128k version!) which is rather strange!
 
Screenshots
  • Crazy Cars II
  • Crazy Cars II
  • Crazy Cars II
  • Crazy Cars II
  • Crazy Cars II
  • Crazy Cars II
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC Plus
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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